Daily Chess Puzzles [LuxAlgo]Play Chess Puzzles right on your Chart!
Daily Chess Puzzles brings you a new 1-Move chess puzzle straight to your chart every day.
🔶 USAGE
Submit your answer to see if your solution is correct! For quick access to the settings, Double-Click on the Chess board to open the settings interface.
The current active color (Who's move it is) is represented by the color of the information bar, and the corner board squares.
This game uses long algebraic notation without pieces names for submitting moves.
This method for determining moves is perfect for simplicity and clarity, and is standard for the Universal Chess Interface (UCI).
🔹 How to Notate
Long algebraic notation (without pieces name) is simple to understand. This notation does not use capture symbols or check/checkmate symbols; it uses only the squares involved in the move and any promotion occurring.
{Starting Square}{Ending Square}{Promotion Piece(if needed)}
Locate the starting square and the ending square of the piece being moved, without mentioning the piece itself.
Identify the column letters (a-h) and row numbers (1-8) that align with your desired move.
If a pawn reaches the opposite end of the board the pawn gets promoted, add the letter representing the piece it is promoted to at the end of the move.
Put it all together and you've got your notation!
Piece Notations for Pawn Promotions:
'n' for Knight ('k' is reserved for the King in chess notation)
'b' for Bishop
'r' for Rook
'q' for Queen
Normal Move Example: Moving a piece from e2 to e4 is notated as "e2e4".
Pawn Promotion Example: Promoting a pawn to a queen is notated as "e7e8q".
🔶 DETAILS
Miss a day? Yesterday's puzzle can be re-played, check the box for 'View Yesterday's Puzzle' in the settings.
This indicator makes use of Tooltips! . Hover over a square to see that square's notation.
This script makes use of 5 libraries, each storing 2 years worth of daily chess puzzles amounting to 10 years of unique daily chess puzzles.
"timenow" is used to determine which day it is, so even on a closed ticker or weekend or holiday a new chess puzzle will be displayed.
Users have the option to choose from 5 different board themes.
Chess
Chess_Data_5This library supplies a randomized list of 1-Move Chess Puzzles, this is 5/5 in my collection of puzzles on Tradingview.
This library contains 730 chess puzzles, this is enough for 1 unique chess puzzle for 2 years (730/365 = 2)
The Puzzles are sourced from Lichess's open-source database found here -> | database.lichess.org
This data has been reduced to only included 1-Move chess puzzles with a popularity rating of > 70, and condensed for ease of formatting and less characters.
The reduced format of the data in this library reads:
"Puzzle Code, Modified FEN, Moves, Puzzle Rating, Popularity Rating"
Puzzle Code: Lichess Codes Identifying each puzzle, this allows them to be retrieved from their website based on this Code.
Modified FEN: Forsyth-Edwards Notation is the standard notation to describe positions of a chess game. This includes the active move tacked onto the end after the last '/', this simplifies the process to retrieve the active move in PineScript.
Moves: This holds the first move seen by the player in the puzzle (opposite color), and then the correct next move which is Puzzle Solution, that the player is trying to determine.
Puzzle Rating: Difficulty Rating of the Puzzle, Generally speaking | Under 1500 = Beginner | 1500 to 1800 Casual | 1800 to 2100 Intermediate | 2100+ Advanced
Popularity Ranking: This is the popularity ranking calculated by lichess based on their own data of user feedback.
Note: After Reducing the amount of data down to only 1-Move puzzles with a popularity rating of > 70%, there is still around 340k puzzles. (Enough for over 900 Years!)
> Functions [/b
get()
Returns the list of chess puzzle data.
Chess_Data_4This library supplies a randomized list of 1-Move Chess Puzzles, this is 4/5 in my collection of puzzles on Tradingview.
This library contains 730 chess puzzles, this is enough for 1 unique chess puzzle for 2 years (730/365 = 2)
The Puzzles are sourced from Lichess's open-source database found here -> | database.lichess.org
This data has been reduced to only included 1-Move chess puzzles with a popularity rating of > 70, and condensed for ease of formatting and less characters.
The reduced format of the data in this library reads:
"Puzzle Code, Modified FEN, Moves, Puzzle Rating, Popularity Rating"
Puzzle Code: Lichess Codes Identifying each puzzle, this allows them to be retrieved from their website based on this Code.
Modified FEN: Forsyth-Edwards Notation is the standard notation to describe positions of a chess game. This includes the active move tacked onto the end after the last '/', this simplifies the process to retrieve the active move in PineScript.
Moves: This holds the first move seen by the player in the puzzle (opposite color), and then the correct next move which is Puzzle Solution, that the player is trying to determine.
Puzzle Rating: Difficulty Rating of the Puzzle, Generally speaking | Under 1500 = Beginner | 1500 to 1800 Casual | 1800 to 2100 Intermediate | 2100+ Advanced
Popularity Ranking: This is the popularity ranking calculated by lichess based on their own data of user feedback.
Note: After Reducing the amount of data down to only 1-Move puzzles with a popularity rating of > 70%, there is still around 340k puzzles. (Enough for over 900 Years!)
> Functions [/b
get()
Returns the list of chess puzzle data.
Chess_Data_3This library supplies a randomized list of 1-Move Chess Puzzles, this is 3/5 in my collection of puzzles on Tradingview.
This library contains 730 chess puzzles, this is enough for 1 unique chess puzzle for 2 years (730/365 = 2)
The Puzzles are sourced from Lichess's open-source database found here -> | database.lichess.org
This data has been reduced to only included 1-Move chess puzzles with a popularity rating of > 70, and condensed for ease of formatting and less characters.
The reduced format of the data in this library reads:
"Puzzle Code, Modified FEN, Moves, Puzzle Rating, Popularity Rating"
Puzzle Code: Lichess Codes Identifying each puzzle, this allows them to be retrieved from their website based on this Code.
Modified FEN: Forsyth-Edwards Notation is the standard notation to describe positions of a chess game. This includes the active move tacked onto the end after the last '/', this simplifies the process to retrieve the active move in PineScript.
Moves: This holds the first move seen by the player in the puzzle (opposite color), and then the correct next move which is Puzzle Solution, that the player is trying to determine.
Puzzle Rating: Difficulty Rating of the Puzzle, Generally speaking | Under 1500 = Beginner | 1500 to 1800 Casual | 1800 to 2100 Intermediate | 2100+ Advanced
Popularity Ranking: This is the popularity ranking calculated by lichess based on their own data of user feedback.
Note: After Reducing the amount of data down to only 1-Move puzzles with a popularity rating of > 70%, there is still around 340k puzzles. (Enough for over 900 Years!)
> Functions [/b
get()
Returns the list of chess puzzle data.
Chess_Data_2This library supplies a randomized list of 1-Move Chess Puzzles, this is 2/5 in my collection of puzzles on Tradingview.
This library contains 730 chess puzzles, this is enough for 1 unique chess puzzle for 2 years (730/365 = 2)
The Puzzles are sourced from Lichess's open-source database found here -> | database.lichess.org
This data has been reduced to only included 1-Move chess puzzles with a popularity rating of > 70, and condensed for ease of formatting and less characters.
The reduced format of the data in this library reads:
"Puzzle Code, Modified FEN, Moves, Puzzle Rating, Popularity Rating"
Puzzle Code: Lichess Codes Identifying each puzzle, this allows them to be retrieved from their website based on this Code.
Modified FEN: Forsyth-Edwards Notation is the standard notation to describe positions of a chess game. This includes the active move tacked onto the end after the last '/', this simplifies the process to retrieve the active move in PineScript.
Moves: This holds the first move seen by the player in the puzzle (opposite color), and then the correct next move which is Puzzle Solution, that the player is trying to determine.
Puzzle Rating: Difficulty Rating of the Puzzle, Generally speaking | Under 1500 = Beginner | 1500 to 1800 Casual | 1800 to 2100 Intermediate | 2100+ Advanced
Popularity Ranking: This is the popularity ranking calculated by lichess based on their own data of user feedback.
Note: After Reducing the amount of data down to only 1-Move puzzles with a popularity rating of > 70%, there is still around 340k puzzles. (Enough for over 900 Years!)
> Functions [/b
get()
Returns the list of chess puzzle data.
Chess_Data_1This library supplies a randomized list of 1-Move Chess Puzzles, this is 1/5 in my collection of puzzles on Tradingview.
This library contains 730 chess puzzles, this is enough for 1 unique chess puzzle for 2 years (730/365 = 2)
The Puzzles are sourced from Lichess's open-source database found here -> | database.lichess.org
This data has been reduced to only included 1-Move chess puzzles with a popularity rating of > 70, and condensed for ease of formatting and less characters.
The reduced format of the data in this library reads:
"Puzzle Code, Modified FEN, Moves, Puzzle Rating, Popularity Rating"
Puzzle Code: Lichess Codes Identifying each puzzle, this allows them to be retrieved from their website based on this Code.
Modified FEN: Forsyth-Edwards Notation is the standard notation to describe positions of a chess game. This includes the active move tacked onto the end after the last '/', this simplifies the process to retrieve the active move in PineScript.
Moves: This holds the first move seen by the player in the puzzle (opposite color), and then the correct next move which is Puzzle Solution, that the player is trying to determine.
Puzzle Rating: Difficulty Rating of the Puzzle, Generally speaking | Under 1500 = Beginner | 1500 to 1800 Casual | 1800 to 2100 Intermediate | 2100+ Advanced
Popularity Ranking: This is the popularity ranking calculated by lichess based on their own data of user feedback.
Note: After Reducing the amount of data down to only 1-Move puzzles with a popularity rating of > 70%, there is still around 340k puzzles. (Enough for over 900 Years!)
> Functions [/b
get()
Returns the list of chess puzzle data.