ManipulationLegHelperLibrary

TODO: add library description here
devToArray(dev)
Parameters:
dev (string)
getDev(d, bull, h, l)
Parameters:
d (float)
bull (bool)
h (float)
l (float)
getBearLeg(sweeps, minLegSize, drawLegBox, boxColor)
Parameters:
sweeps (int)
minLegSize (float)
drawLegBox (bool)
boxColor (color)
getBullLeg(sweeps, minSize, drawBox, boxColor)
Parameters:
sweeps (int)
minSize (float)
drawBox (bool)
boxColor (color)
leg
Fields:
time (series int)
low (series float)
high (series float)
edge (series bool)
edge_price (series float)
validated (series int)
sweeps (series int)
barC (series int)
bx (series box)
debug
Updated:
leg
Fields:
time (series int)
low (series float)
high (series float)
edge (series bool)
edge_price (series float)
outer_edge (series float)
sweeps (series int)
barC (series int)
validated (series int)
bx (series box)
Added:
getInternalLeg(start, bull)
Parameters:
start (int)
bull (bool)
Updated:
getInternalLeg(start, bull, skipS)
Parameters:
start (int)
bull (bool)
skipS (float)
Updated:
leg
Fields:
time (series int)
low (series float)
high (series float)
edge (series bool)
edge_price (series float)
outer_edge (series float)
sweeps (series int)
barC (series int)
validated (series int)
bx (series box)
flatEdge (series bool)
Updated:
leg
Fields:
time (series int)
low (series float)
high (series float)
edge (series bool)
edge_price (series float)
outer_edge (series float)
sweeps (series int)
barC (series int)
validated (series int)
bx (series box)
flatEdge (series bool)
edgeOpen (series float)
fixed barC
Updated:
getBearLeg(sweeps, minLegSize, drawLegBox, boxColor, skipS)
Parameters:
sweeps (int)
minLegSize (float)
drawLegBox (bool)
boxColor (color)
skipS (float)
getBullLeg(sweeps, minSize, drawBox, boxColor, skipS)
Parameters:
sweeps (int)
minSize (float)
drawBox (bool)
boxColor (color)
skipS (float)
leg
Fields:
time (series int)
low (series float)
high (series float)
edge (series bool)
edge_price (series float)
outer_edge (series float)
sweeps (series int)
barC (series int)
validated (series int)
bx (series box)
flatEdge (series bool)
edgeOpen (series float)
ln (array<line>)
lb (array<label>)
processed (series bool)
Updated:
leg
Fields:
time (series int)
low (series float)
high (series float)
edge (series bool)
edge_price (series float)
outer_edge (series float)
sweeps (series int)
barC (series int)
validated (series int)
bx (series box)
flatEdge (series bool)
edgeOpen (series float)
ln (array<line>)
lb (array<label>)
processed (series bool)
lastDev (series float)
Updated:
leg
Fields:
time (series int)
low (series float)
high (series float)
edge (series bool)
edge_price (series float)
outer_edge (series float)
sweeps (series int)
barC (series int)
validated (series int)
bx (series box)
flatEdge (series bool)
edgeOpen (series float)
ln (array<line>)
lb (array<label>)
processed (series bool)
lastDev (series float)
minus1 (series float)
minus2 (series float)
Updated:
leg
Fields:
time (series int)
low (series float)
high (series float)
edge (series bool)
edge_price (series float)
outer_edge (series float)
sweeps (series int)
barC (series int)
validated (series int)
bx (series box)
flatEdge (series bool)
edgeOpen (series float)
ln (array<line>)
lb (array<label>)
processed (series bool)
lastDev (series float)
minus1 (series float)
minus2 (series float)
minus1State (series int)
minus2State (series int)
Updated:
leg
Fields:
time (series int)
low (series float)
high (series float)
edge (series bool)
edge_price (series float)
outer_edge (series float)
sweeps (series int)
barC (series int)
validated (series int)
bx (series box)
flatEdge (series bool)
edgeOpen (series float)
ln (array<line>)
lb (array<label>)
processed (series bool)
lastDev (series float)
minus1 (series float)
minus2 (series float)
minus25 (series float)
minus1State (series int)
minus2State (series int)
minus25State (series int)
Bibliothèque Pine
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Clause de non-responsabilité
Bibliothèque Pine
Dans le plus pur esprit TradingView, l'auteur a publié ce code Pine en tant que bibliothèque open-source afin que d'autres programmeurs Pine de notre communauté puissent le réutiliser. Bravo à l'auteur! Vous pouvez utiliser cette bibliothèque en privé ou dans d'autres publications à code source ouvert, mais la réutilisation de ce code dans des publications est régie par nos Règles.